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TGE Objects Problem

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

00E
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Location: Pennsylvania
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Re: TGE Objects Problem

Post by 00E »

I still need help guys problem still is unanswered! :thumbup:
Has Been Playing TT Since February 18, 2004
Mods Made: 17
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Metal
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Re: TGE Objects Problem

Post by Metal »

00E, don't listen to Dazz, you can name it however you want...
Just the "terrain file" gotta be correct, and the path to the "objects"
check this :

In your TGE Folder... is the path like this :
game/data/shapes/*Object* And it gotta be the same as in your TT folder...

Check that pls and reply if works.... Everything gotta be the same path...
Send me the mis and the paths in a notepad file with all the objects you wanna use...
I'll give it a try.
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Dazzle
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Re: TGE Objects Problem

Post by Dazzle »

:above:

So that how its gonna be eh?

hmm like what do I know anyway.................
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CB
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Re: TGE Objects Problem

Post by CB »



Re: TGE Objects Problem

Postby Metal on Thu Jul 23, 2009 4:41 pm
00E, don't listen to Dazz, you can name it however you want...
STAY AWAY from naming your maps TT_ 1- 200...most of these have been used and will only cause errors and won't load. Like dazz says, name the map with a name that is particular to that map.

So, DON'T LISTEN TO METAL!
They bought their tickets, they knew what they were getting into. I say, let 'em crash.


Image





.

Red still sucks!
00E
Need Major Repair
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Posts: 1659
Joined: Sat Nov 01, 2008 8:38 am
Location: Pennsylvania
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Re: TGE Objects Problem

Post by 00E »

I still don't understand what to do then... I'll give you the script to the .mis and maybe if you have any free-time try to work it out and help me out :thumbup: here it is:

P.S. I have to split it into two seperate posts:

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
canSaveDynamicFields = "1";
musicTrack = "Lush";

new ScriptObject(MissionInfo) {
name = "Mountain Pass";
};
new MissionArea(MissionArea) {
canSaveDynamicFields = "1";
area = "-256 -256 512 512";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "20";
locked = "False";
};
new Sky(Sky) {
canSaveDynamicFields = "1";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/sky_day.dml";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "800";
fogDistance = "300";
fogColor = "0.12 0.528 0.644 1";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "10 1 20";
fogVolumeColor1 = "128 128 128 -2.22768e+38";
fogVolumeColor2 = "128 128 128 0";
fogVolumeColor3 = "128 128 128 -1.70699e+38";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
SkySolidColor = "0.547 0.641 0.789 0";
useSkyTextures = "1";
renderBottomTexture = "0";
noRenderBans = "0";
cloudHeightPer1 = "0";
cloudHeightPer0 = "0";
locked = "true";
cloudHeightPer2 = "0";
};
new Sun() {
canSaveDynamicFields = "1";
azimuth = "0";
elevation = "35";
color = "0.988 0.985 0.98 1";
ambient = "0.5 0.5 0.5 1";
CastsShadows = "1";
position = "0 0 0";
scale = "1 1 1";
direction = "0.57735 0.57735 -0.57735";
locked = "true";
rotation = "1 0 0 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail1";
terrainFile = "./TT1_5.ter";
squareSize = "8";
tile = "0";
blockShift = "7";
position = "-1024 -1024 0";
locked = "false";
};
new SimGroup(PlayerDropPoints) {
canSaveDynamicFields = "1";

new SimGroup(GreenPlayerDropPoints) {
canSaveDynamicFields = "1";

new SpawnSphere() {
canSaveDynamicFields = "1";
position = "-93.6782 -169.187 53.1086";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
Radius = "1";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
homingCount = "0";
lockCount = "0";
locked = "False";
};
};
new SimGroup(BluePlayerDropPoints) {
canSaveDynamicFields = "1";

new SpawnSphere() {
canSaveDynamicFields = "1";
position = "145.809 177.478 37.0366";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
Radius = "1";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
homingCount = "0";
lockCount = "0";
locked = "False";
};
};
};
new PowerUp(Reload1) {
position = "142.403 193.437 37.3487";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new PowerUp(Reload2) {
position = "-89.5097 -213.53 41.9487";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new PowerUp(Reload3) {
position = "4.25349 -18.9424 74.5487";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new powerup() {
canSaveDynamicFields = "1";
position = "68.2153 -51.5987 101.261";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-38.1178 38.0759 101.861";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-107.67 176.621 77.896";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "195.198 -141.868 67.696";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "70.9808 -67.359 102.068";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-35.568 59.7802 102.096";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-162.219 -130.853 95.0755";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "188.79 189.232 43.3485";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "186.109 41.7526 44.2724";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "86.4733 151.406 48.2384";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "209.305 -143.518 66.6015";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "81.0157 -187.422 32.874";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-150.528 -206.636 37.9676";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-200.366 44.8337 40.8503";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-90.0618 170.909 77.1547";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "0.185234 -6.99603 75.3696";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/health.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "21.2411 -15.3681 73.5087";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/health.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "181.294 189.216 42.3152";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "187.978 151.305 35.3834";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "171.867 142.029 31.0362";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "187.906 128.383 34.714";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "177.268 109.971 36.1555";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "193.468 109.371 36.5555";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "148.305 83.9867 42.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "154.505 70.8107 42.3055";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "170.905 63.2107 42.3583";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "154.505 44.2107 43.2373";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "179.105 48.0107 42.8373";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "152.837 -69.6778 41.1837";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "167.029 -51.7739 41.253";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "165.524 -78.5202 40.8347";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "143.519 -114.896 38.6378";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-8.8512 -114.682 66.269";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-19.2519 -105.52 66.6688";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-27.6519 -116.92 57.9216";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-15.0519 -76.1195 73.6006";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "12.1481 -84.52 80.6006";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-41.0519 -68.1195 60.9216";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "21.1481 -108.92 77.4688";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-134.641 3.95163 46.4568";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
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customAmbientLighting = "0 0 0 1";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-121.641 15.1516 46.1886";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-138.041 -14.2484 46.1096";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
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customAmbientSelfIllumination = "0";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-130.041 22.5516 46.2568";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-159.041 3.95163 45.3886";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-150.041 19.7516 45.9096";
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scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
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new TSStatic() {
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position = "-122.697 -79.7637 59.9693";
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shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-127.289 -61.9783 58.8903";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-144.606 125.671 48.3788";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
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new TSStatic() {
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position = "-147.406 144.471 45.5106";
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shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
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rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-166.406 135.871 44.9788";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-120.406 108.671 49.3106";
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scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-164.806 107.671 44.0316";
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shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-44.2121 125.114 53.7499";
rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
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customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
00E
Need Major Repair
Need Major Repair
Posts: 1659
Joined: Sat Nov 01, 2008 8:38 am
Location: Pennsylvania
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Re: TGE Objects Problem

Post by 00E »

new TSStatic() {
canSaveDynamicFields = "1";
position = "-36.3209 132.34 54.7607";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-21.1209 138.74 54.6817";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
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customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-68.3209 128.54 51.8288";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "53.9685 179.7 45.4773";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
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receiveLMLighting = "1";
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useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "18.5685 179.7 57.6091";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "31.5685 150.3 56.1301";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
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customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "31.5685 179.7 54.2773";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "52.2597 135.525 55.9429";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "72.8597 146.325 49.6639";
rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
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new TSStatic() {
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rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Common/boostpad.dts";
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new TSStatic() {
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shapeName = "~/Game/data/shapes/Common/boostpad.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "-37.057 46.842 102.764";
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new TSStatic() {
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position = "94.4806 -195.179 28.5535";
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shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
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customAmbientSelfIllumination = "0";
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
canSaveDynamicFields = "1";
position = "114.392 -213.128 24.287";
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shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "144.611 -211.56 24.7476";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "83.411 -217.16 28.4922";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
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new TSStatic() {
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position = "153.811 -187.96 31.3864";
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shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
canSaveDynamicFields = "1";
position = "178.92 -206.74 29.5743";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
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customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "200.701 -185.707 39.369";
rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "198.521 -195.599 33.8297";
rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "228.82 -145.412 57.2843";
rotation = "1 0 0 0";
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shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
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customAmbientSelfIllumination = "0";
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new TSStatic() {
canSaveDynamicFields = "1";
position = "234.196 -135.7 49.9811";
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shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
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customAmbientSelfIllumination = "0";
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};
new TSStatic() {
canSaveDynamicFields = "1";
position = "234.615 -145.533 47.2417";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
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new TSStatic() {
canSaveDynamicFields = "1";
position = "238.867 -83.0304 39.6591";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "235.647 -52.5981 39.0539";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "220.867 -95.8305 47.7146";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "236.04 134.529 28.3647";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "230.635 115.432 31.461";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "221.235 147.032 31.6176";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen05.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "221.235 134.432 34.4998";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "231.215 103.265 31.0003";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "212.217 209.983 24.0252";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen05.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "219.032 210.927 20.869";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "214.012 222.559 18.8638";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "214.032 193.127 33.9244";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "182.032 221.927 28.669";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "191.832 202.727 36.0811";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen05.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "218.012 180.759 37.8638";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "225.812 182.359 28.0638";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-200.686 216.017 35.5806";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-187.867 216.434 38.1953";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-214.487 193.867 40.39";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-214.467 216.434 19.6073";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen05.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-210.667 205.034 35.6507";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-171.667 216.434 38.2507";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-218.718 142.079 45.6409";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-211.507 143.427 45.1792";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-219.307 133.227 45.1792";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-220.488 150.195 43.4399";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-204.087 53.1393 40.8732";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen04.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-191.487 40.5393 38.2344";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-204.087 35.1393 32.791";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen05.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-195.887 58.7393 40.579";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/rockgreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
};
//--- OBJECT WRITE END ---
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Metal
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Re: TGE Objects Problem

Post by Metal »

:slapme: You should upload it here man... with mediafire...
AND I NAMED EVERY OF MY MAPS WITH TT1_5 and MORE WHEN I WERE MAKING THEM!
EDIT, thats because you dont understand why not to do that

And T-Bone did that too... so...
EDIT, thats because because he is a modding legend and understands perfectly

00E upload the mis with mediafire and I see what's wrong.
00E
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Re: TGE Objects Problem

Post by 00E »

Here Ya Go' Sorry

http://www.mediafire.com/?dyz2ymzmyod

What's Wrong With It?
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Dazzle
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Re: TGE Objects Problem

Post by Dazzle »

Ok there was a problem with the naming of the static objects in your mission:

The path to the objects in your mission is;

Code: Select all

shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
When it should be;

Code: Select all

shapeName = "~/data/shapes/Green/treegreen02.dts";
I have now corrected all these path errors.

Last thing, which I cannot do, is name your terrain file correctly in the mission. Look for New terrain block it near the top of the mission and looks like this

Code: Select all

   new TerrainBlock(Terrain) {
      rotation = "1 0 0 0";
      scale = "1 1 1";
      detailTexture = "~/data/terrains/details/detail1";
      terrainFile = "./TT1_1.ter";
      squareSize = "8";
      tile = "0";
      blockShift = "7";
         position = "-1024 -1024 0";
         locked = "false";
   };
The bit you need to check and change where necessary is;

Code: Select all

terrainFile = "./TT1_5.ter";
if you have named your .ter file (the terrain file) Mountain Pass then this line needs to be changed to

Code: Select all

terrainFile = "./Mountain Pass.ter";
You get the idea.
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Re: TGE Objects Problem

Post by 00E »

Thank You Very Much Dazzle But How Do I Change The Path Thing so this doesn't happen in the future?
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