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Need emitter help for Christmas Village!

Modding questions, answers, help.....

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LGM
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Need emitter help for Christmas Village!

Post by LGM »

Hey all-

I thought it would be fun to fire up Napalm's Christmas mod...

It's running, and it's fun, but the snow emitters aren't running.

When I run the .mis file, I get this in the terminal window:

Code: Select all

****************************************************
Object 'SnowEmitterNode' is not a member of the 'GameBaseData' data block class
Object 'SnowEmitter' is not a member of the 'ParticleEmitterData' data block class
game/data/missions/Xmas.mis (0): Register object failed for object SnowEmitternode1.
Object 'SnowEmitterNode' is not a member of the 'GameBaseData' data block class
Object 'SnowEmitter' is not a member of the 'ParticleEmitterData' data block class
game/data/missions/Xmas.mis (0): Register object failed for object SnowEmitternode2.
Object 'SnowEmitterNode' is not a member of the 'GameBaseData' data block class
Object 'SnowEmitter' is not a member of the 'ParticleEmitterData' data block class
game/data/missions/Xmas.mis (0): Register object failed for object SnowEmitternode3.
Object 'SnowEmitterNode' is not a member of the 'GameBaseData' data block class
Object 'SnowEmitter' is not a member of the 'ParticleEmitterData' data block class
game/data/missions/Xmas.mis (0): Register object failed for object SnowEmitternode4.
Looks like I need to set some things up for the emitters to work. I don't know how this should work.

I found this block of code in the .mis file... is that the right stuff to start with?

Code: Select all

new ParticleEmitterNode(SnowEmitternode1) {
	Datablock = "SnowEmitterNode";
	position = "0 0 139.0";
	rotation = "0.0 0.0 0.0 0.0";
	scale = "1 1 1";
	Emitter = "SnowEmitter";
	Velocity = "1";
   };
	new ParticleEmitterNode(SnowEmitternode2) {
	Datablock = "SnowEmitterNode";
	position = "1024 0 139.0";
	rotation = "0.0 0.0 0.0 0.0";
	scale = "1 1 1";
	Emitter = "SnowEmitter";
	Velocity = "1";
   };
	new ParticleEmitterNode(SnowEmitternode3) {
	Datablock = "SnowEmitterNode";
	position = "-1024 0 139.0";
	rotation = "0.0 0.0 0.0 0.0";
	scale = "1 1 1";
	Emitter = "SnowEmitter";
	Velocity = "1";
    };
	new ParticleEmitterNode(SnowEmitternode4) {
	Datablock = "SnowEmitterNode";
	position = "0 1024 139.0";
	rotation = "0.0 0.0 0.0 0.0";
	scale = "1 1 1";
	Emitter = "SnowEmitter";
	Velocity = "1";
   };
How do I get the emitter to work?
Jerry
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Re: Need emitter help for Christmas Village!

Post by Jerry »

I bet CB can help ya with this. Send him a pm.
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LGM
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Re: Need emitter help for Christmas Village!

Post by LGM »

It's SNOWING!

I just needed to put in the emitter in a special.cs

Luckily I had that file around already. CB helped by sending me some code... and once I saw how it works together, I found what to do.

I'm wondering if all the snow impacts the server. If it's too laggy, maybe I take a couple nodes out. Napalm has 5 of them in there.
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