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Mod user

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

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Brandie
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Mod user

Post by Brandie »

Does someone need TGE to use someone elses TGE mod? Problabley not

If not can someone teach me houe to use someone elses mods
(U)nidentified (F)lying (O)bject
(U)nidentified (F)reak
(U)hhhh


2 + 2 = 7, who agrees.

3.1415926535897932384626433832795

http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
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Re: Mod user

Post by 00E »

If not can someone teach me houe to use someone elses mods
Don't quite know what your talking about... Do you mean how you download preloads to play on them or what?
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Brandie
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Re: Mod user

Post by Brandie »

I mean to put someone elses mods on there own server.

Because TGE cost waaaaaaayyyyyy to mutch and Modwizard is to hard to get. Ow and doen't say "it is't hard" because It's even hard for my dad. :thumbup:
(U)nidentified (F)lying (O)bject
(U)nidentified (F)reak
(U)hhhh


2 + 2 = 7, who agrees.

3.1415926535897932384626433832795

http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
00E
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Re: Mod user

Post by 00E »

Well to place someones server into yours all you have to do is get their preload from a preload page

Ex.

Funkie_Fooseball.mis
Funkie_Fooseball.ter

All you have to do is change the .mis file to TT1_5.mis Then if you'd like to add another you would change the .mis to TT1_6.mis...

Get it?

Btw you can get the TGE Demo for free...

Hope this helps,
00E
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Brandie
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Re: Mod user

Post by Brandie »

Thanks, that's doesn't seem to hard
(U)nidentified (F)lying (O)bject
(U)nidentified (F)reak
(U)hhhh


2 + 2 = 7, who agrees.

3.1415926535897932384626433832795

http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
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LGM
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Re: Mod user

Post by LGM »

You don't have to name the .mis files by the TT1_x.mis convention.

I prefer to name them by what the mission name is... and use a mission loader to set up a rotation.
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Re: Mod user

Post by 00E »

^ Or Do That...
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Mods Made: 17
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