Does someone need TGE to use someone elses TGE mod? Problabley not
If not can someone teach me houe to use someone elses mods
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Mod user
Moderators: Warfare, Moderator, Admin
- Brandie
- Popped Bot Head
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Mod user
(U)nidentified (F)lying (O)bject
(U)nidentified (F)reak
(U)hhhh
2 + 2 = 7, who agrees.
3.1415926535897932384626433832795
http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
(U)nidentified (F)reak
(U)hhhh
2 + 2 = 7, who agrees.
3.1415926535897932384626433832795
http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
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- Need Major Repair
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Re: Mod user
Don't quite know what your talking about... Do you mean how you download preloads to play on them or what?If not can someone teach me houe to use someone elses mods
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
Mods Made: 17
TT2 Supporter
- Brandie
- Popped Bot Head
- Posts: 260
- Joined: Sat Feb 14, 2009 9:24 pm
- Location: The UFO Land
- Contact:
Re: Mod user
I mean to put someone elses mods on there own server.
Because TGE cost waaaaaaayyyyyy to mutch and Modwizard is to hard to get. Ow and doen't say "it is't hard" because It's even hard for my dad.
Because TGE cost waaaaaaayyyyyy to mutch and Modwizard is to hard to get. Ow and doen't say "it is't hard" because It's even hard for my dad.
(U)nidentified (F)lying (O)bject
(U)nidentified (F)reak
(U)hhhh
2 + 2 = 7, who agrees.
3.1415926535897932384626433832795
http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
(U)nidentified (F)reak
(U)hhhh
2 + 2 = 7, who agrees.
3.1415926535897932384626433832795
http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
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- Need Major Repair
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Re: Mod user
Well to place someones server into yours all you have to do is get their preload from a preload page
Ex.
Funkie_Fooseball.mis
Funkie_Fooseball.ter
All you have to do is change the .mis file to TT1_5.mis Then if you'd like to add another you would change the .mis to TT1_6.mis...
Get it?
Btw you can get the TGE Demo for free...
Hope this helps,
00E
Ex.
Funkie_Fooseball.mis
Funkie_Fooseball.ter
All you have to do is change the .mis file to TT1_5.mis Then if you'd like to add another you would change the .mis to TT1_6.mis...
Get it?
Btw you can get the TGE Demo for free...
Hope this helps,
00E
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
Mods Made: 17
TT2 Supporter
- Brandie
- Popped Bot Head
- Posts: 260
- Joined: Sat Feb 14, 2009 9:24 pm
- Location: The UFO Land
- Contact:
Re: Mod user
Thanks, that's doesn't seem to hard
(U)nidentified (F)lying (O)bject
(U)nidentified (F)reak
(U)hhhh
2 + 2 = 7, who agrees.
3.1415926535897932384626433832795
http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
(U)nidentified (F)reak
(U)hhhh
2 + 2 = 7, who agrees.
3.1415926535897932384626433832795
http://forums.planetthinktanks2.com/Thi ... f=4&t=5537
~Brandon
- LGM
- Site Admin
- Posts: 2100
- Joined: Fri Dec 29, 2006 12:59 pm
- Location: Very Northwest WA
- Contact:
Re: Mod user
You don't have to name the .mis files by the TT1_x.mis convention.
I prefer to name them by what the mission name is... and use a mission loader to set up a rotation.
I prefer to name them by what the mission name is... and use a mission loader to set up a rotation.
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Re: Mod user
^ Or Do That...
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
Mods Made: 17
TT2 Supporter