I think that this idea of script could be very likely possible to make and it would be great add-on when encountering problems with objects.
Let's pretend you have gotten stuck to some formation of rocks and can't move any direction.... so you're on mercy of someone coming to shoot you.
What if you could now press a key to activate a script which would ask you to try move all four directions. If you happen be able to move some direction the script would shut down... and wait to to be reactivated when needed again. After you have pressed all the driving keys and haven't budged any direction it would allow you to press the key 2nd time for suicide.
The 1st phase of checking out if you can actually move is for controlling that it can't be abused as re-spawner. Yes I can see that someone could intentionally try to get themselves stuck and then get respawn but I think even if they find some place to do that... it would be likely as fast just drive off the map to respawn.
What you think? Good idea for script?
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Idea: Script to help getting out of stuckness?
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Re: Idea: Script to help getting out of stuckness?
I think it'd be a good idea, I know that on racing games when you get out of the race there is a button you can push to get right back on track... The only problem I see, is people abusing it... For instance if a person is smoking they can press the button and they can get to a different location quickly... I'm sure though with all of these smart people are community has we'd be able to place the script only on the objects so only if you got stuck you could get out... But overall I like the idea, I know it can be very annoying getting stuck in the rocks, especially in Scrum... Great Idea!
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Re: Idea: Script to help getting out of stuckness?
There probably should be also a check for if other tank is touching you. Ie blocking your movement and then being able to respawn.
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Re: Idea: Script to help getting out of stuckness?
^^ That wouldn't work, because remember, they have to press all the movement keys.
Pretty good idea, Triv!
Pretty good idea, Triv!
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Re: Idea: Script to help getting out of stuckness?
You don't have to use the movement keys to get out of the rocks it could be $ for all we know...^^ That wouldn't work, because remember, they have to press all the movement keys.
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Re: Idea: Script to help getting out of stuckness?
Hang on, I think I was confused, sorry.
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Re: Idea: Script to help getting out of stuckness?
Its a good idea, but It seems a little too complicated.
How about teleporting instead of dying? You get teleported to random spot (the spawn points, so it is as random as dying.) This would eliminate the problem of someone using it for freshies because when you teleport, you dont heal. You type a code (which would probably mean this script is server sided, not client sided.) when your stuck and you pop up somewhere else. To avoid someone from using this many times so that they can just pop up somewhere else so they are closer to the scrum or goal or to avoid fire, you could have it so it as a flood protection. You can do it once per min, just like the flood protection.
I tried basing this idea off of previously made scripts so I believe this would be possible to make.
How about teleporting instead of dying? You get teleported to random spot (the spawn points, so it is as random as dying.) This would eliminate the problem of someone using it for freshies because when you teleport, you dont heal. You type a code (which would probably mean this script is server sided, not client sided.) when your stuck and you pop up somewhere else. To avoid someone from using this many times so that they can just pop up somewhere else so they are closer to the scrum or goal or to avoid fire, you could have it so it as a flood protection. You can do it once per min, just like the flood protection.
I tried basing this idea off of previously made scripts so I believe this would be possible to make.
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Re: Idea: Script to help getting out of stuckness?
But they'd have to get stuck each time, right?TheBMTBaron wrote:To avoid someone from using this many times so that they can just pop up somewhere else so they are closer to the scrum or goal or to avoid fire, you could have it so it as a flood protection.
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