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::::: The Modding Resource :::::

Modding questions, answers, help.....

Moderators: Warfare, Moderator, Admin

::::: The Modding Resource :::::

Postby Warfare on Thu Dec 28, 2006 2:23 pm

This is a collection of Modding Tips and Tutorials created by the PTT community and compiled by Warfare.
Some information has been lost in the sands of time, so everyone is encouraged to submit new links.


Image

THE BASICS SECTION - LEARN HOW TO MOD

- Basic Modding Tutorial

Learn the modding basics for ThinkTanks!

- Released Source Files

These are the source files that Bravetree has released to the Modding Community. Included is the special.cs file. If you don't have this, modding is going to be very very difficult for you. These files go in the game/server/scripts/ folder.

- New Mod Wizard

The famous ModWizard Redux by Warfare. Allows you to place objects and powerups in-game.

- Translated Mission File

The mission (.mis) file translated and fully defined.

- Basic Dedicated Server Tutorial

All you need to know about dedicated servers and how to make one.

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EMITTERS SECTION

- How to make new weapons/emitters

Benblue20's directions.

- New Directions for Using Emitters

These are directions for using the emitters as weapons and nodes in the special.cs and mission (.mis) file.

- Emitters defined

We have translated most of the emitter settings from the special.cs file and defined each line of code. (Thanks Nathan)

- Emitter Settings

This is an example set of MAX's emitters to put into you special.cs file replacing rocket etc...

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SCRIPTS AND CODES SECTION

- Dash Codes

A basic admin script. A good scripting example for those who wish to learn.

- Chatlogger for Dash

The best chatlogger there is for dash's admin script.

- Art Crazy's Admin Script

Art Crazy's admin script. An advanced scripting example.

- Script Line

Allows you to join servers when the master server is down!

- Art Crazy's Improved Never-Stop Download Bar!

This bar will let you see the filename and filesize when you're downloading something.

- Ekker's Camera Switcher

Ekker's Camera Switcher allows you to choose four different camera views.

- Wingmans Script from Michael's Web Site

For those who may still want it.

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MISSION SECTION

- Translated Mission File

MAX has translated most of the Mission File and defined each line of code.

- How to Rotate Objects

A simple tutorial for rotating objects.

- "Your brain has been separated from your tank,press SPACE"

How to change this center printed text.

- More stuff for the mission file

This is MAX-CR's website where you can find all the codes for modding the tanks, modding weapons, using emiters, making teleporters, etc...

- Fog Colors

Everything you need to know about custom Fog Colors.

- ScriptLine's RGB Convertor

This is a convertor from RGB to Fog Numbers/Emitter Color Numbers.

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OBJECTS SECTION

- DTS Tools

DTS (Dynamix Three Space) shapes are used for character models, weapons, vehicles, trees, and other detailed objects...

- Blender

Blender the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.

- Blender 3D: Noob to Pro

This book is a tutorial to the free, open source Blender 3D graphics modeling and rendering software.

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TERRIAN SECTION

- Napalm's Expansion Pack

Thanks to Napalm we have many new terrains and objects to make your in-game download time and modding easier! You are as well a very, very sexy man.

- Torque game engine (TGE)

The actual application for for editing/ creating terrains.

- Pre-Download Custom Mods Here

This board contains all recent mods for pre-downloading...

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DEDICATED SERVER SECTION

- Basic Dedicated Server Tutorial

All you need to know about dedicated servers and how to make one.

- ScriptLine's MissionLoader

This script will loop through missions for your server.

- How to port forward with a router

Benblue20's directions.

- PortForward

Find out how to open ports on your router. Thinktanks servers need UDP 28000 - 28010.

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CHECK BACK FOR UPDATES...

Please only post New mod information, links and web pages.
This is to be a resource thread not a discussions page.
Last edited by Warfare on Tue Jun 26, 2007 12:38 am, edited 20 times in total.
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Postby jedirieb on Sat Jan 13, 2007 1:00 am

Looking through my Favorites for things you need up there...
Talk While Loading Script: http://www.freewebs.com/scriptline2/SLTWL.html
Sheena's website http://www.freewebs.com/sheenasmods/index.htm
Not sure if this will help, but RGB Converter (for fog colors): http://www.freewebs.com/scriptline/SLConvertor.html

Cr*p, looks like that's all I have. I'll keep searching for more...
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Postby Cassie on Sat Jan 13, 2007 1:51 am

http://www.archive.org has a catche of PTT (from April '06)
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Postby CB on Sun Feb 04, 2007 8:48 am

I have alot of scripts ans such, let me look through them.

Also Cassie there are a lot more archives for PTT:
http://web.archive.org/web/20060422091352/http://planetthinktanks.com/
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Postby Cassie on Sun Mar 18, 2007 2:06 am

DashInstructions has got a new web-place; http://thinktanks.wikia.com/wiki/Dash_Codes
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Postby ArtCrazy on Sat Jun 23, 2007 6:31 pm

Warfare, update IPJoiner to this link:

http://www.planetthinktanks2.com/viewtopic.php?t=508

Thanks
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Postby ArtCrazy on Fri Jul 13, 2007 5:20 pm

Arc9 and everyone wondering where the v3 is...
Read http://artcrazy.spaces.live.com/
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Re: The tank2.cs file

Postby Leeds on Sun Jan 27, 2008 11:07 am

Nightbane wrote:where can i get the tank2.cs file?


Did you see Leed's site under the Player Websites catergory of the modding resource. Go there, and go to the downloads page (loading takes some time, I need to check that up with Freewebs, so just be patient.) At the bottom of the Downloads Page is an Original Files Section. Tank2.cs will be there, or if you need em all, download the handy ZIP file.

P.S. The Player Sites section is at the bottom of the first post.

P.P.S. if you can't find the site the direct link to the Tank2.cs file download can be found here

Hope that helps
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Re: ::::: The Modding Resource :::::

Postby Matt-Ectl-Xp- on Thu Sep 18, 2008 7:40 pm

The Camera Switcher Link Is Broke So Here Is The Script Put At Bottom Of Your Main.cs
Code: Select all
//Camera Switcher script by Erik "Ekker" Ruud
function BirdCam(%val)
{
   if(%val)
   {
   DefaultTankCamera.camFocusDist = 20.0;
   DefaultTankCamera.camFocusUpDist = 1.4;
   DefaultTankCamera.camBackupDist = 0.0;
   DefaultTankCamera.camFloatHeight = 50;
   DefaultTankCamera.camSmooth = 0.0;
   DefaultTankCamera.camSmoothTurn = 0.2;
   DefaultTankCamera.camSmoothUp = 2;
   DefaultTankCamera.camNear = 0.5;
   }
}
moveMap.bind(keyboard,"ctrl z",BirdCam);

function BrainCam(%val)
{
   if(%val)
   {
   DefaultTankCamera.camFocusDist = 20.0;
   DefaultTankCamera.camFocusUpDist = 1.4;
   DefaultTankCamera.camBackupDist = 0.0;
   DefaultTankCamera.camFloatHeight = 2.5;
   DefaultTankCamera.camSmooth = 0.0;
   DefaultTankCamera.camSmoothTurn = 0.2;
   DefaultTankCamera.camSmoothUp = 0.2;
   DefaultTankCamera.camNear = 0.5;
   }
}
moveMap.bind(keyboard,"ctrl x",BrainCam);

function NormalCam(%val)
{
   if(%val)
   {
   DefaultTankCamera.camFocusDist = 10.1;
   DefaultTankCamera.camFocusUpDist = 0.9;
   DefaultTankCamera.camBackupDist = 6.2;
   DefaultTankCamera.camFloatHeight = 6.22;
   DefaultTankCamera.camSmooth = 0.33;
   DefaultTankCamera.camSmoothTurn = 0.77;
   DefaultTankCamera.camSmoothUp = 0.75;
   DefaultTankCamera.camNear = 0.5;
   }
}
moveMap.bind(keyboard,"ctrl c",NormalCam);
function BackCam(%val)
{
   if(%val)
   {
   DefaultTankCamera.camFocusDist = -10.1;
   DefaultTankCamera.camFocusUpDist = 0.9;
   DefaultTankCamera.camBackupDist = -6.2;
   DefaultTankCamera.camFloatHeight = 6.22;
   DefaultTankCamera.camSmooth = 0.33;
   DefaultTankCamera.camSmoothTurn = 0.77;
   DefaultTankCamera.camSmoothUp = 0.75;
   DefaultTankCamera.camNear = 0.5;
   }
}
moveMap.bind(keyboard,"ctrl v",BackCam);
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Re: ::::: The Modding Resource :::::

Postby ArtCrazy on Sat Oct 11, 2008 1:57 pm

Okay, some link updates:

ACASv3 - http://www.rppinheiro.com/ACAS

Ipjoiner v3.1 OFFICIAL thread.. You might want to keep the current one as the IPJoiner's IP List Thread, but that thread links to IPJoiner 3.0, NOT 3.1...
viewtopic.php?f=4&t=508
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