DAZZLE'S UPGRADE PACK

If you haven't already done so, upgrade your game by downloading Dazzle's all-in-one upgrade pack. It comes with everything you need for today's servers. Does your blue bar freeze when joining servers? Do you lag in games? Do you get an annoying siren in Phobik's Servers? This is what you need. CLICK HERE TO DOWNLOAD.

LGM's Mods... first and more

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

User avatar
Taylor
Need Major Repair
Need Major Repair
Posts: 1201
Joined: Thu Jan 01, 2009 8:34 pm
Location: ERROR

Re: A second

Post by Taylor »

niaece one!! i like it!
I signed up on New Years!
Macs Rule!
Proud BMT Member
Image
00E
Need Major Repair
Need Major Repair
Posts: 1659
Joined: Sat Nov 01, 2008 8:38 am
Location: Pennsylvania
Contact:

Re: A second

Post by 00E »

Very Cool LGM!
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
User avatar
imasi
New Brainjar
New Brainjar
Posts: 53
Joined: Wed Jan 10, 2007 11:48 pm
Location: Everett, Washington

Re: LGM's Mods... first and more

Post by imasi »

Just checked out the Prison Camp. It's pretty cool. I love the motif, but I dislike the size. It feels like going from point A to point B takes forever!
"You played to win, I played to win. The difference is... I won."
00E
Need Major Repair
Need Major Repair
Posts: 1659
Joined: Sat Nov 01, 2008 8:38 am
Location: Pennsylvania
Contact:

Re: LGM's Mods... first and more

Post by 00E »

I Kind Of Agree, The spawn places don't let you get back into the the action that fast, therefore giving your opponents an easier chance in scoring a goal... Maybe you just want to place the spawns closer in the middle or make an arrow that shoots you right back into the action! Just a suggestion... But, it still is a great mod!
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
User avatar
LGM
Site Admin
Site Admin
Posts: 2100
Joined: Fri Dec 29, 2006 12:59 pm
Location: Very Northwest WA
Contact:

Re: LGM's Mods... first and more

Post by LGM »

I like it... having to do a little driving gives a chance to get shot out... not goal, goal, goal. I had a little fun with the goals. One said I got a little Napalmish with the trick goals. I'll take that as a compliment.

As far as the spawn placements, they're driven by the goal placements. I read some of my chatlog... seems some don't care for the wall goals. I thought they might be fun, but not sure about them myself. Comments on them?

I'm still trying to tweak the containment on the thing. The way I used invisible walls isn't working right. The invisible walls are the third attempt to keep players inside. The first two were way too porous. At least this sort of works. It stinks that players can get stuck though. I may try reconfiguring them.

I'm wondering if there is a ceiling setting I can use. Go above that level, you die. Stay under it, all is good. Any help would be appreciated.
User avatar
LGM
Site Admin
Site Admin
Posts: 2100
Joined: Fri Dec 29, 2006 12:59 pm
Location: Very Northwest WA
Contact:

Re: LGM's Mods... first and more

Post by LGM »

OK... take another look at that thing. I removed the wall goals, added some arrows, and totally reworked the invisible walls at the top.

It's much better (I hope) than before as far as getting stuck goes. I think the changes are good. May need to do some more massaging, but I like how it is now. Nothing like a work in progress. :tankerconfused2:
User avatar
LGM
Site Admin
Site Admin
Posts: 2100
Joined: Fri Dec 29, 2006 12:59 pm
Location: Very Northwest WA
Contact:

Re: LGM's Mods... first and more

Post by LGM »

So, the next step is to make a TBM version of the map... I may have overdone it a little, but I think it could be pretty fun. I'm going to put it up... here's a preload to the TBM terrain... TBM version of Brain Collector's Prison Camp
Prison riot?
Prison riot?
TBM Brain Collector's Prison.jpg (97.89 KiB) Viewed 8318 times
Give it a try.

edit: fixed the file download... it's fine now.
edit2: Uberbots have been reinstated. Beware. (That's how I like the bots...)
00E
Need Major Repair
Need Major Repair
Posts: 1659
Joined: Sat Nov 01, 2008 8:38 am
Location: Pennsylvania
Contact:

Re: LGM's Mods... first and more

Post by 00E »

Checked It Out Last Night... I thought it was definately better than the first! Congratulations!
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
User avatar
LGM
Site Admin
Site Admin
Posts: 2100
Joined: Fri Dec 29, 2006 12:59 pm
Location: Very Northwest WA
Contact:

Re: LGM's Mods... Another TBM map

Post by LGM »

I just finished up another TBM map... may adapt it to scrum, but who knows.

Arena 5 is the name... you get to figure out why. Preload here ---> http://kvisit.com/Sm5N1

The .ter filename is Five.ter
Image
Enjoy!
00E
Need Major Repair
Need Major Repair
Posts: 1659
Joined: Sat Nov 01, 2008 8:38 am
Location: Pennsylvania
Contact:

Re: LGM's Mods... first and more

Post by 00E »

LGM thank you for agreeing to host my newest map Normandy!

P.S. I played it with bots and it was pretty fun...
Attachments
Front View of the Beach
Front View of the Beach
Picture 2.png (137.55 KiB) Viewed 8240 times
Back View of the Mortar explosions
Back View of the Mortar explosions
Picture 1.png (170.27 KiB) Viewed 8240 times
Has Been Playing TT Since February 18, 2004
Mods Made: 17
TT2 Supporter
Post Reply