I'm trying to work with modwiz on PC for the first time and seem to be having trouble with it. I followed the directions to the spot and triple checked the location of the files so I know that is not the problem. I'm wondering if the shortcut keys in Dazzles main.cs file "specifically the" if (!$server::dedicated) {
moveMap.bindCmd(keyboard, "m", "", "commandToServer('messageSent', \"/tm Going For Health Please Cover Me\");");
}
"
is getting in the way of the modwiz command startup.
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Modwiz Help
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- imasi
- New Brainjar
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- Joined: Wed Jan 10, 2007 11:48 pm
- Location: Everett, Washington
Modwiz Help
"You played to win, I played to win. The difference is... I won."
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- Veteran Member
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Re: Modwiz Help
Yes, I had the same problem. Just change it to something else.
Also, if you have an admin script (ACAS) that uses the crtl-s, change that as well...
Also, if you have an admin script (ACAS) that uses the crtl-s, change that as well...
- LGM
- Site Admin
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Re: Modwiz Help
Another solution would be to install a separate copy of TT for modwiz and take the hotkeys out of that one.
Just duplicate your copy, then go into the main.cs and remove the hotkeys code. Then use that copy when working with modwiz. You may need the registration key when you open the duplicate.
Just duplicate your copy, then go into the main.cs and remove the hotkeys code. Then use that copy when working with modwiz. You may need the registration key when you open the duplicate.
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- Veteran Member
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- Joined: Fri Jun 29, 2007 6:38 am
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Re: Modwiz Help
^ Nope. Or at least not on a Mac. When you copy you TT, you also copy the file ignition.txt. which contains your ignition code you used, so you wouldn't have to re-enter it.