I still don't understand what to do then... I'll give you the script to the .mis and maybe if you have any free-time try to work it out and help me out
here it is:
P.S. I have to split it into two seperate posts:
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
canSaveDynamicFields = "1";
musicTrack = "Lush";
new ScriptObject(MissionInfo) {
name = "Mountain Pass";
};
new MissionArea(MissionArea) {
canSaveDynamicFields = "1";
area = "-256 -256 512 512";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "20";
locked = "False";
};
new Sky(Sky) {
canSaveDynamicFields = "1";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/sky_day.dml";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "800";
fogDistance = "300";
fogColor = "0.12 0.528 0.644 1";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "10 1 20";
fogVolumeColor1 = "128 128 128 -2.22768e+38";
fogVolumeColor2 = "128 128 128 0";
fogVolumeColor3 = "128 128 128 -1.70699e+38";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
SkySolidColor = "0.547 0.641 0.789 0";
useSkyTextures = "1";
renderBottomTexture = "0";
noRenderBans = "0";
cloudHeightPer1 = "0";
cloudHeightPer0 = "0";
locked = "true";
cloudHeightPer2 = "0";
};
new Sun() {
canSaveDynamicFields = "1";
azimuth = "0";
elevation = "35";
color = "0.988 0.985 0.98 1";
ambient = "0.5 0.5 0.5 1";
CastsShadows = "1";
position = "0 0 0";
scale = "1 1 1";
direction = "0.57735 0.57735 -0.57735";
locked = "true";
rotation = "1 0 0 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail1";
terrainFile = "./TT1_5.ter";
squareSize = "8";
tile = "0";
blockShift = "7";
position = "-1024 -1024 0";
locked = "false";
};
new SimGroup(PlayerDropPoints) {
canSaveDynamicFields = "1";
new SimGroup(GreenPlayerDropPoints) {
canSaveDynamicFields = "1";
new SpawnSphere() {
canSaveDynamicFields = "1";
position = "-93.6782 -169.187 53.1086";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
Radius = "1";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
homingCount = "0";
lockCount = "0";
locked = "False";
};
};
new SimGroup(BluePlayerDropPoints) {
canSaveDynamicFields = "1";
new SpawnSphere() {
canSaveDynamicFields = "1";
position = "145.809 177.478 37.0366";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
Radius = "1";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
homingCount = "0";
lockCount = "0";
locked = "False";
};
};
};
new PowerUp(Reload1) {
position = "142.403 193.437 37.3487";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new PowerUp(Reload2) {
position = "-89.5097 -213.53 41.9487";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new PowerUp(Reload3) {
position = "4.25349 -18.9424 74.5487";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new powerup() {
canSaveDynamicFields = "1";
position = "68.2153 -51.5987 101.261";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-38.1178 38.0759 101.861";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-107.67 176.621 77.896";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "195.198 -141.868 67.696";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "70.9808 -67.359 102.068";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-35.568 59.7802 102.096";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-162.219 -130.853 95.0755";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "188.79 189.232 43.3485";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/scrumgoal.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "186.109 41.7526 44.2724";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "86.4733 151.406 48.2384";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "209.305 -143.518 66.6015";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "81.0157 -187.422 32.874";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-150.528 -206.636 37.9676";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-200.366 44.8337 40.8503";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "-90.0618 170.909 77.1547";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/powerup.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "0.185234 -6.99603 75.3696";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/health.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new powerup() {
canSaveDynamicFields = "1";
position = "21.2411 -15.3681 73.5087";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Common/health.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "181.294 189.216 42.3152";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "187.978 151.305 35.3834";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "171.867 142.029 31.0362";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "187.906 128.383 34.714";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "177.268 109.971 36.1555";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "193.468 109.371 36.5555";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "148.305 83.9867 42.8041";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "154.505 70.8107 42.3055";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "170.905 63.2107 42.3583";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "154.505 44.2107 43.2373";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "179.105 48.0107 42.8373";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "152.837 -69.6778 41.1837";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "167.029 -51.7739 41.253";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "165.524 -78.5202 40.8347";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "143.519 -114.896 38.6378";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-8.8512 -114.682 66.269";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-19.2519 -105.52 66.6688";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-27.6519 -116.92 57.9216";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-15.0519 -76.1195 73.6006";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "12.1481 -84.52 80.6006";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-41.0519 -68.1195 60.9216";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "21.1481 -108.92 77.4688";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-134.641 3.95163 46.4568";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen03.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-121.641 15.1516 46.1886";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen02.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
position = "-138.041 -14.2484 46.1096";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "~/Game/data/shapes/Green/treegreen01.dts";
receiveSunLight = "1";
receiveLMLighting = "1";
useAdaptiveSelfIllumination = "0";
useCustomAmbientLighting = "0";
customAmbientSelfIllumination = "0";
customAmbientLighting = "0 0 0 1";
useLightingOcclusion = "1";
};
new TSStatic() {
canSaveDynamicFields = "1";
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