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Phoenixs map problems

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

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Phoenix
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Re: Phoenixs map problems

Post by Phoenix »

worked!
but why did it work?
what does that button do?
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Phoenix
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Re: Phoenixs map problems

Post by Phoenix »

i ran the dedicated server but it says something about having the wront torgue game ver when i connected to the server.

ideas?
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Metal
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Re: Phoenixs map problems

Post by Metal »

That's maybe because your terrain path or something doesn't match... no idea.
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Phoenix
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Re: Phoenixs map problems

Post by Phoenix »

i named them both sumo2.whatever
:/
ideas?
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Re: Phoenixs map problems

Post by Phoenix »

any ideas? i wanna finish my maps :(
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TheBMTBaron
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Re: Phoenixs map problems

Post by TheBMTBaron »

Do you have EVERYTHING that is on your map in your TT folders? Skys, Objects, and so?
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Phoenix
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Re: Phoenixs map problems

Post by Phoenix »

ye :/ its a blank map no items or anything lol
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TheBMTBaron
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Re: Phoenixs map problems

Post by TheBMTBaron »

Did you put you mis, ter files in your TT Missions folder? Make sure your mis file follows with your Ter File. Do this:

This map is TT3_3.mis btw. Change this:

new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail1";
terrainFile = "./superluperlandhahahaha.ter";
squareSize = "8";
tile = "0";
blockShift = "7";
locked = "false";
position = "-1024 -1024 0";
};

to the correct Ter which will have the same name as the mis but just ter at the end:

new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail1";
terrainFile = "./TT3_3.ter";
squareSize = "8";
tile = "0";
blockShift = "7";
locked = "false";
position = "-1024 -1024 0";
};
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Metal
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Re: Phoenixs map problems

Post by Metal »

yeah but you dont need to name your ter like your mis, but you need to name it correctly how it is!
if you made a map, you need a template... then copy it and paste and change the settings...
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Re: Phoenixs map problems

Post by 00E »

BMT's right on this one I had that problem
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