DAZZLE'S UPGRADE PACK

If you haven't already done so, upgrade your game by downloading Dazzle's all-in-one upgrade pack. It comes with everything you need for today's servers. Does your blue bar freeze when joining servers? Do you lag in games? Do you get an annoying siren in Phobik's Servers? This is what you need. CLICK HERE TO DOWNLOAD.

How to make Special Boost Pads

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

Post Reply
Triv
Veteran Member
Veteran Member
Posts: 159
Joined: Mon Jan 22, 2007 6:32 pm
Contact:

How to make Special Boost Pads

Post by Triv »

Image

Ever wanted to have other kind of boost pads than stationary or fourway? If yes, then this is for you.
It's possible to create twoway and threeway arrows, too. This really extend the possibilities of Team Scrum
and why not TBM also. The pads can now have more variety than before. Maybe you have always wanted to place
fourway pads, but one of the arrows have faced towards fog. Now you can just leave the arrow pointing to
fog out!

You will only need a little script for that, no extra downloads or anything like that is needed.
You need to place the code snippet below to the first line of mission file(.mis) that is above the
//--- OBJECT WRITE BEGIN --- line. The first line should look like this if you want to have both
twoway and threeway pads on use.

Code: Select all

datablock BoostData(Boost2 : TestBoost)
{
   numStates = 2;
};
datablock BoostData(Boost3 : TestBoost)
{
   numStates = 3;
};
//--- OBJECT WRITE BEGIN --- 
As you probably understood the 'Boost2' is for twoway pads and the 'Boost3' is for threeway pads.
Next step is to place a stationary arrow to your map/mod. Once you have succeed on that. From the
bottom of your correct mission file you should find similar line which name is 'new Boost'.

Code: Select all

   new Boost() {
      [b]dataBlock = "Boost2";[/b]
      position = "-257.987 -197.161 108.632";
      rotation = "0.0701762 0.0928607 -0.993203 19.8806";
      scale = "1 1 1";
      lightBoost = "0";
   };
Now you're going to change the 'Boost1' in dataBlock line either to 'Boost2' or 'Boost3'.
Depends on what type arrow you want. Save the changes, find the arrow from your map/mod
and try it out yourself.
User avatar
Metal
Need Major Repair
Need Major Repair
Posts: 1278
Joined: Fri Dec 26, 2008 5:48 pm

Re: How to make Special Boost Pads

Post by Metal »

Useful... Thanks mate
User avatar
Dazzle
Evil Site Admin
Evil Site Admin
Posts: 1320
Joined: Fri Dec 29, 2006 6:59 am
Location: London, England
Contact:

Re: How to make Special Boost Pads

Post by Dazzle »

These pads are great!!!

I have used them in Rollerball, CTF, and a few other maps - they have many possibilities.
Post Reply