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<*-*New Type Of Map*-*>

Modding questions, answers, help.....

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00E
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<*-*New Type Of Map*-*>

Post by 00E »

Mini Map MOD'S


• Regular Maps Shrunken Down

• In Process Of making

• Working on Freudian Flats, And Cranium Crater

• Tanks would be fast to make it interesting

• All of the objects are going to shuffled

• This is gonna be good
Here are some screen shots of Cranium Crater (Mini)
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POST WHAT YOU THINK AND THANK YOU
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Taylor
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Re: <*-*New Type Of Map*-*>

Post by Taylor »

ooh very nice! seems a little cramped, but it looks good still. i can't believe no-one's ever done this before... i think the tanks should be slower, it would put it into scale.
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Re: <*-*New Type Of Map*-*>

Post by 00E »

thanks Taylor for the suggestion I'll think about it ! :thumbup: ! I was trying to see if you could make the tank smaller but I haven't found a way. oh well
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Re: <*-*New Type Of Map*-*>

Post by Ice mom KT »

HOW did u do that! ( looks too samll )
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Re: <*-*New Type Of Map*-*>

Post by 00E »

Yeah I might make a version a little bigger than normal too, Possibly
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Re: <*-*New Type Of Map*-*>

Post by Taylor »

cool. to make the tank smaller, i have a feeling there is a file with tank dimensions somewhere?

i would check, but right now i am on another computer that doesn't have TT, the other one's mouse is broken.
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Re: <*-*New Type Of Map*-*>

Post by LGM »

This has been done before, but that doesn't mean you shouldn't do it. Have fun with it. I haven't seen it in a couple of years.

Neva Die had some mods he messed around with like this before. It was fun, and he had fast tanks in it too.
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Re: <*-*New Type Of Map*-*>

Post by Metal »

Ice mom KT wrote:HOW did u do that!


Open your .mis of your choice and scroll down till you see this:

Code: Select all

new TerrainBlock(Terrain) {
      rotation = "1 0 0 0";
      scale = "1 1 1";
      detailTexture = "~/data/terrains/details/detail1";
      terrainFile = "./TT1_2.ter";
      squareSize = "8";  [size=200]<-------------- EDIT (Smaller ; Squish it like Ano's, bigger; Flatter[/size]
      tile = "0";
      blockShift = "7";
         position = "-1024 -1024 0";
         locked = "false";
Have fun!I knew it's Cranium Crater... from the first look..
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Re: <*-*New Type Of Map*-*>

Post by 00E »

Yeah it is pretty easy
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Re: <*-*New Type Of Map*-*>

Post by Ice mom KT »

open it in what?
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