I didn't quite get those instructions on how to add trees 'n rocks to your TGE....thanks
-Capt. B
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Sorry to be another newb modder but...
Moderators: Warfare, Moderator, Admin
- CaptainBrains
- Veteran Member
- Posts: 459
- Joined: Fri Dec 29, 2006 11:21 pm
- Location: Illinois, the rest you'll have to find out your self. ;)
- Contact:
Sorry to be another newb modder but...
idk!!
\__( o>0 )__/
(yes, it is a stick figure, and yes, he is shrugging his shoulders)
\__( o>0 )__/
(yes, it is a stick figure, and yes, he is shrugging his shoulders)
- Rooster
- Site Admin
- Posts: 449
- Joined: Thu Dec 28, 2006 7:16 am
- Location: Long Guyland
Rocks and Trees
If using MW 1.1 then the terrain must be named in the TT#_#.ter format
Rename you map and edit your mission to call for said map
Then rocks and trees will show when modding
TT1_# will give you lush trees and rocks
TT2_# will be Spooky
TT3_# will be the Frantic objects
When you have finished modding - rename map to a unique name and re edit mission
to call for it
Do not release mods with TT#_#.ter maps as this will cause peeps to crash
If you mean how to add artwork then follow instructions on Napalms XPACK4 thread
Rename you map and edit your mission to call for said map
Then rocks and trees will show when modding
TT1_# will give you lush trees and rocks
TT2_# will be Spooky
TT3_# will be the Frantic objects
When you have finished modding - rename map to a unique name and re edit mission
to call for it
Do not release mods with TT#_#.ter maps as this will cause peeps to crash
If you mean how to add artwork then follow instructions on Napalms XPACK4 thread
- CaptainBrains
- Veteran Member
- Posts: 459
- Joined: Fri Dec 29, 2006 11:21 pm
- Location: Illinois, the rest you'll have to find out your self. ;)
- Contact:
- CaptainBrains
- Veteran Member
- Posts: 459
- Joined: Fri Dec 29, 2006 11:21 pm
- Location: Illinois, the rest you'll have to find out your self. ;)
- Contact:
- Rooster
- Site Admin
- Posts: 449
- Joined: Thu Dec 28, 2006 7:16 am
- Location: Long Guyland
Get Mod Wiz
and install it
Open a empty locked server in Create (no bots)
Hit "M" key to start MW
y adds green spawn
u adds blue spawn
1 = bounce pad
2 = arrow
3 = rotating arrow
4 = ammo gate
5 = powerup
6 = tree
7 = rock
etc
crtl+z - erases all objects
crtl+s - saves changes as a MW#_# file
crtl+y - shows all spawns
crtl+u - hides all spawns
Open a empty locked server in Create (no bots)
Hit "M" key to start MW
y adds green spawn
u adds blue spawn
1 = bounce pad
2 = arrow
3 = rotating arrow
4 = ammo gate
5 = powerup
6 = tree
7 = rock
etc
crtl+z - erases all objects
crtl+s - saves changes as a MW#_# file
crtl+y - shows all spawns
crtl+u - hides all spawns