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Sorry to be another newb modder but...

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

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CaptainBrains
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Sorry to be another newb modder but...

Post by CaptainBrains »

I didn't quite get those instructions on how to add trees 'n rocks to your TGE....thanks
-Capt. B 8)
idk!!
\__( o>0 )__/

(yes, it is a stick figure, and yes, he is shrugging his shoulders)
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Cloud
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Post by Cloud »

plant a seed. Yosemite last time had a bunch of rocks. Good luck.
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Rooster
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Rocks and Trees

Post by Rooster »

If using MW 1.1 then the terrain must be named in the TT#_#.ter format
Rename you map and edit your mission to call for said map
Then rocks and trees will show when modding
TT1_# will give you lush trees and rocks
TT2_# will be Spooky
TT3_# will be the Frantic objects
When you have finished modding - rename map to a unique name and re edit mission
to call for it
Do not release mods with TT#_#.ter maps as this will cause peeps to crash

If you mean how to add artwork then follow instructions on Napalms XPACK4 thread
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CaptainBrains
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Post by CaptainBrains »

THnx rooster!
idk!!
\__( o>0 )__/

(yes, it is a stick figure, and yes, he is shrugging his shoulders)
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CaptainBrains
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Post by CaptainBrains »

Drat! I have MW 2.3...any other ways?
idk!!
\__( o>0 )__/

(yes, it is a stick figure, and yes, he is shrugging his shoulders)
PITBULL
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Post by PITBULL »

can any one tell me how to start a mod plz :? cuz im to confused to make a mod i wish one of u good moders wer my brother :blob6: plz answer this asap,plz :sucks: asap about the can any one tell me not i wish :o
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Get Mod Wiz

Post by Rooster »

and install it
Open a empty locked server in Create (no bots)
Hit "M" key to start MW

y adds green spawn
u adds blue spawn
1 = bounce pad
2 = arrow
3 = rotating arrow
4 = ammo gate
5 = powerup
6 = tree
7 = rock
etc

crtl+z - erases all objects
crtl+s - saves changes as a MW#_# file
crtl+y - shows all spawns
crtl+u - hides all spawns
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Post by PITBULL »

thanks i got modwizard im an idiot :cry: :rockon:
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