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Can powerups be controlled?

Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

Can powerups be controlled?

Postby Major on Wed Jan 10, 2007 2:02 pm

Can you control powerups to the point of having just one kind? Can powerups be controlled at all? :?
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Postby Warfare on Wed Jan 10, 2007 4:17 pm

yes you can, unfortunately before I can explain anything at all you must download the special.cs file...
Original files that bravetree released open source is availible for download in the modding resource

after you download that, post here and I will tell you what you need to know
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Postby Major on Wed Jan 10, 2007 4:28 pm

Yes, I have the original special cs. file from PTT. :roll:
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Postby Warfare on Wed Jan 10, 2007 4:54 pm

ok find this in your special.cs file

$NumPupTypes = 3;
$pupTypes[0] = "SpeedyProjectile";
$pupTypes[1] = "BounceProjectile";
$pupTypes[2] = "SplashProjectile";

$pupSnds[0] = "ActivateSpeedy";
$pupSnds[1] = "ActivateBounce";
$pupSnds[2] = "ActivateSplash";

this is used to determine the type of powerup when one is created... if you want just one, replace the above with this:

$NumPupTypes = 1;
$pupTypes[0] = "SpeedyProjectile";

$pupSnds[0] = "ActivateSpeedy";

now every weapon powerup in your server will be a speedy powerup, there will still be health powerups
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Postby Major on Sat Jan 13, 2007 9:28 am

Thank you. :)
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