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*IP JOINER THREAD* (Updated- 5/11/2014)

Discuss anything.

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Matt-Ectl-Xp-
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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by Matt-Ectl-Xp- »

$IPJoiner::SaveIP[10] = "ENC11359A981DBFF8671624CA418470 8A7613A4BFC35462D389A73F1A3337C";
$IPJoiner::SaveName[10] = "BM @ ModShock Modz";
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Matt-Ectl-Xp-
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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by Matt-Ectl-Xp- »

Ok THis Is It The One I Just Posted Didnt Work So Here

$IPJoiner::SaveIP[10] = "192.168.6.100:2800";
$IPJoiner::SaveName[10] = "BM @ ModShock Modz";
*Stiffler

Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by *Stiffler »

u know man u could have just edited it and no that one isnt wrking check ur port
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Matt-Ectl-Xp-
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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by Matt-Ectl-Xp- »

*Stiffler wrote:u know man u could have just edited it and no that one isnt wrking check ur port


Stiff...
Try Now I Had Set It Up Wroung
:whistling:
*Stiffler

Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by *Stiffler »

nope man still if u dont know ur port goto

1: game/client/prefs
2: if your are using tribal look in the top and u will see a small square box
3: type port in it and click the bonc. to ur right
4; it should come up with a the word prefs highlighted saying
$Pref::Server::Port = 280##;

and walla that is ur port value
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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by Jerry »

I finally got my server to allow people to join. The address
$IPJoiner::SaveIP[15] = "ENC15159A981DBFF8671624CC6373D44447172848FA569A379CED5035A6";
$IPJoiner::SaveName[15] = "Racing @ Jerrys";
Last edited by Jerry on Tue Sep 02, 2008 8:10 am, edited 1 time in total.
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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by Simon »

Whoops I got it wrong-

$IPJoiner::SaveIP[12] = "ENC17849A9189ECDA25E8985C24F0BEB252 089BA4B9813582ED3";
$IPJoiner::SaveName[12] = "Si I Team ScruMOD's";

CB could u put mine on the list please?

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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by PEST »

Help someone please....

I've had the IP Joiner script for a long while now and not had any problem using it, or changing the server list within it. Every time I update the server list, I delete the IPjoinerprefs.dso file as I'm supposed to..... but (as of the last 2 days) a new IPjoinerprefs.dso file has stopped being created when I restart TT and I can't work out why.

Any ideas? :?
*Stiffler

Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by *Stiffler »

i had that problem too

alright check this wat ever is in red is wat u need to look at

$IPJoiner::SaveIP[1] = "ENC17849A9189ECDA25E8985C24F0BEB252 089BA4B9813582ED3";
$IPJoiner::SaveName[1] = "Si I Team ScruMOD's";

$IPJoiner::SaveIP[2] = "ENC17849A9189ECDA25E8985C24F0BEB252 089BA4B9813582ED3";
$IPJoiner::SaveName[2] = "Si I Team ScruMOD's";

$IPJoiner::SaveIP[3] = "ENC17849A9189ECDA25E8985C24F0BEB252 089BA4B9813582ED3";
$IPJoiner::SaveName[3] = "Si I Team ScruMOD's";


make sure all #'s are diifer and in order
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Re: *IP JOINER THREAD* (Updated- 09-01-08)

Post by PEST »

I checked those and they were ok, but it still won't create a new .cs file.

I tried copying and pasting the above server list, but still no good.

It has always worked in the past, so I can't understand it. :(
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