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How do u add tanks in ACASv3

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TMG Leader
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Re: How do u add tanks in ACASv3

Post by TMG Leader »

Stone wrote:how do you add a car or a plane i made the tank changer for the plane it says i changed to the plane but i am still the tank i was i have the thinkplane skin and the data for it but it wont work it shows a message but it dont work :?


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Stone
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Re: How do u add tanks in ACASv3

Post by Stone »

:tankerconfused2: i went to the tankdb file i made the tank named it car set the directory all that crap done to make it

i got the skin and the ds file for it :? i made the tankkchanger code enabled it tryed it dont work it shows the message your tank has been changed to car but i am the same tank please help mme i am stupid help :argue: :? :? :? :? :? :? :? :? :? :tankerconfused2: :tankerconfused2: :tankerembarras: :tankerembarras: :| :| :( :( :( :( :tankerconfused: :tankerconfused: :tankerconfused:
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Matt-Ectl-Xp-
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Re: How do u add tanks in ACASv3

Post by Matt-Ectl-Xp- »

Here Stone

Code: Select all

datablock TankData(MediumTank)
{
shapeFile = "~/data/shapes/tanks/Car.dts";
brainShapeFile = "~/data/shapes/tanks/brainjar01.dts";
fx = "BabyBossFX";
maxSpeed = 25.0; // meters per second (in forward direction)
accelRate = 25.0; // increase velocity this many meters per second
deccelRate = 50.0; // when breaking, decrease velocity
turnRate = 61.0; // degrees per second
antiSlideRate = 50.2;
turretHorRange = 33.5; // range in +/- degrees of turret horizontally
turretAutoLevel = 0.92;
damageAmount = 40.0; // total amount of damage tank can withstand
suspensionRange = 0.8; // proportion of wheel size for wheel to move up/down
damageScale = 5.0; // multiply damage we do to others by this amount
armorScale = 0.1; // multiply damage we take by this amount (note: smaller better)
defaultProjectile = "LightProjectile";
ai = GoldLightAI;
};

Correct Me IF I Am Worung But Its What I Use On My Server :thumbup: :tankerwinks: :) :tankerguns:
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