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OpenAL Sound Driver?

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benblue20
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OpenAL Sound Driver?

Post by benblue20 »

Hello,

Recenetly I installed ThinkTanks. The first thing I noticed when I launched the game was the sound. The sound was 2D and right that moment I knew it wasn't my C-Media AC97 Wave Device driver.

I went to check it out and I saw it was OpenAL (Microsoft's default sound driver). I re-installed again and it seems it's changing the in-game frequencies all randomly by itself. How can I change this OpenAL to my own sound driver?

Heres a picture:

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The channel volume section was 0 before then when I re-installed again it randomly changed to 1 and 0.8... what's going on?

EDIT: Please provide and image of your client prefs.cs by going to: game/client/prefs.cs. Thanks.
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T-90
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Post by T-90 »

Well, i dont have tha problem. here is my part of prefs.cs

$pref::Audio::channelVolume1 = 1;
$pref::Audio::channelVolume2 = "0";
$pref::Audio::channelVolume3 = 1;
$pref::Audio::channelVolume4 = "1";
$pref::Audio::channelVolume5 = 1;
$pref::Audio::channelVolume6 = 1;
$pref::Audio::channelVolume7 = 1;
$pref::Audio::channelVolume8 = 1;
$pref::Audio::driver = "OpenAL";
$pref::Audio::environmentEnabled = 0;
$pref::Audio::forceMaxDistanceUpdate = 0;
$pref::Audio::masterVolume = 1;


I think you can try setting it to DirectSound if OpenAL doesnt work well for you.

EDIT: btw setting DirectSound just turned off all sound for me.
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benblue20
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Post by benblue20 »

Thank you T-90 for responding.

Yesterday I found the problem. My sound driver was set to 5 sound systems... and I only have 2! I fixed that by disabling this option and later fixed this issue. :)

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